The ways of magic involved great self reflection and personal spiritual journeys, methods that ultimately tamed ambition to some degree and allowed a wise magical community to thrive. Long ago the wisest, most mystically active people across Earth were attracted to one place – Atlantis – where they founded a powerful magical society. I would have preferred a variety of artists instead of just a single one. Additionally, the artwork is likely not to everyone’s taste and is somewhat unusual. The book uses golden text in many areas which can be difficult to read in certain lighting. A detailed index makes this product especially easy to use despite its size. There is an incredible amount of information present here, far more than one would typically expect to find in a book of its type. High text density, excellent formatting, and frequent average quality artwork make this book easy and enjoyable to read. This 400 page black, white, and gold hardcover showcases excellent production values. This game requires the World of Darkness corebook to play. A robust magic system that involves both predetermined spells and freeform spellcasting is presented along with a plethora of mystical concepts.īe advised that if you are a fan of the earlier Mage: The Ascension that this is not the same game, a reimagining of that game, or in any way derivative of that game. A large variety of themes and potential goals are present, but the largest one involves the corrupting nature of power. This magic normally has to be subtle, as the Abyss constantly reaches out to repress and twist magic. In Mage players take on the role of Awakened humans who have discovered that there’s more to the world than they thought and who have inherited the ability to perform powerful magic. This is a world where a very few people have Awakened to the realization that magic is real, an ancient legacy lost to humanity, and that they can use it to realize their heart’s fondest wish. Most importantly, there is magic capable of anything a dreamer can imagine. Not only are there strange creatures about us, but there are whole other worlds – the Shadow, the Supernal Realm, the Astral Plane of our souls, and still others. CHRONICLES OF DARKNESS MAGE TIME ROTES FULLIn Short Mage: The Awakening presents a world full of myth and mystery hidden just underneath the reality we know.
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